

There are also new additions for the Hammer Editor for mappers to enjoy, such as new entities, static prop lightmaps, and more. This update adds a few new visual effects for mappers and modellers to take advantage of, for better visuals.

Fixed npc_(template_)maker crashing the server when spawning non NPC entities.Added missing snow footstep sound fallbacks.Removed Global.HTTP DNS lookups as they were causing too many issues.Potential improvement to 64圆4 cubemap quality when building map cubemaps (Community Contribution).DNS lookup Global.HTTP URLs before sending them to Steam.Added voice_recordtofile to blocked concommand list.Fixed up ToS/Privacy Policy links on Options menu.poster command now works correctly with cl_leveloverview enabled.Fixed a regression with halo/outline rendering.Increased vtx filesize limit for studiomdl.exe, and added safeguards against crashing when the limit is hit.Steam Voice Settings opens Steam Settings in overlay.Fixed metropolice NPC crashing when its target is removed during a weapon burst fire.DListView now ignores invisible lines (Community Contribution).TTT: Fixed notification sound cue and make it toggleable (Community Contribution).TTT: Made Poltergeist weapon range easier to override (Community Contribution).FIxed skill configs not applying in time for singleplayer, resulting in NPCs not having health set, etc.Fixed a crash issue when loading certain particle files.We are releasing another small patch today, addressing some issues found out from the last update, as well as some additional improvements.
